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Art of Conquest Wiki
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Category:Dwarf
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==== PvP ==== :The dwarves have two viable army setups, one is super risky and expensive, if you lose a fight you will probably want to quit the game on that server and start again, while the other works like human but has no flexibility to it. ===== Mechanical Loot Sink ===== ::First the risky army is the cool and fun one. The mechanical heavy army. This army uses mech suits and tanks as the staple of the army with only a few supporting humanoid troops.<br/> <br/> ::The setup is simple place 3-4 legions of mech suits in the frontline with 5 tanks behind them all spaced out by one space. The backline should be filled with either rocket-men or snipers both do fine, I prefer rockets but with the current changes to snipers it is probably more viable to use Snipers now. (warning do not fight a lich player during the mid-game or early late game with this setup you will die horribly) ===== Humanoid ===== ::The other army option is a full humanoid army, this army is less expensive to maintain and can heal from losing battles. The downside is it is not as powerful and has more weaknesses. All the Dwarf humanoid units are considered small, which means they take considerable more damage from large units and giant units, which are the most common frontline unit. Unlike the human spearmen these guys do not have a bonus to damaging larger units. <br/> <br/> ::The setup is to have 3-4 Dwarf miners as your frontline these guys may be small but they are beefy they have one of the best stats in the game and they can chance on stun with their attacks. Behind them you should have rocketmen to deal some quick burst Area of effect damage to help them break the frontline quickly as the miners will not last forever. Behind the rocketmen you should have some legions of snipers as they are great for getting lucky crits and turning the tide of battle into your favor.
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