General Buildings[ | ]
Every race has access to these essential buildings.
Name |
Description
|
Castle/Engine |
Extends your explorable land and unlocks higher building levels.
|
Gate |
Wall and units that defend against attackers.
|
Residence |
Produces gold per hour.
|
Sawmill |
Produces lumber per hour.
|
Magic Stream |
Produces elixir per hour.
|
Outpost |
Adds 50 bronze army supply per level of construction.
|
Warehouse |
Protects 50% of your resources from being plundered.
|
Academy |
Allows you to do research for units.
|
Tactics School |
Allows you to do challenging PvE battles for rewards.
|
Hospital |
Heals injured units. Higher levels heal more units faster.
|
Alchemy Core |
Transmutes unwanted equipment into a random new pieces of equipment.
|
Temple
|
Unlock Statues and insert Runestones to receive the blessings of the deity.
|
Dragon Lair
|
Hatch and raise a Dragon from it's egg and explore the Abyss.
|
Race Specific Buildings[ | ]
These buildings have different names and different functions across the races but share their building level when changing race.
Human |
Dwarf |
Lich |
Rakan
|
Fort |
Miner Hut |
Furnace |
Dojo
|
Archery Range |
Gun Range |
Shrine
|
Crossbow Range
|
Barracks |
Camp |
Cave
|
Monastery
|
Stables |
Mech Workshop |
Sanctuary
|
Sanctum
|
Cathedral |
Factory |
Nest |
Waterhole
|
Workshop |
Workshop |
Tomb |
Assembly Yard
|