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"Wraxius"
Wraxius portrait
Details
Title Spirit Keeper
Type Mage

Wraxius is a hero in Art of Conquest.

Abilities[ | ]

Ability Cost Description
Spirit Energy Specialty Wraxius wields three lanterns that shine with spirit energy, empowering his allies while crippling his enemies. These buffs are doubled for allied skeleton units. Lanterns begin in a sealed state with only a trace of their full power.
Stygian Lanter 1 Mana Wraxius places the lantern he is holding onto the battlefield and receives a new one in its place. Each lantern lasts for 5/6/7/8/9/10/11/12/13 seconds. Each lantern has a different effect. The subsequent lanterns have no cooldown and do not affect the cooldown of other abilities.

Maximum Level: 9

Abyssal Light Stygian Lantern Wraxius warps a lantern with the despair of the abyss, causing it to emit an area of irradiant green light that restores 4/10/x/x/x/x/x/x/x health to allied units every second and deals 4/10/x/x/x/x/x/x/x damage to enemy units every second.

Maximum Level: 9

Lunar Light Stygian Lantern Wraxius burdens a lantern with the night’s grief, causing it to emit a lambent blue light that increases allied attack speed and movement speed by 5/10/15/20/25/30/35/40/45 % and reduces enemy attack speed and movement speed by 5/10/15/20/25/30/35/40/45 %.

Maximum Level: 9

Cursed Light Stygian Lantern Wraxius damns a lantern with eternal night, causing it to emit an area of flickering violet light that increases allied attack by 2/4/6/8/10/12/14/16/18 % and reduces enemy attack by 2/4/6/8/10/12/14/16/18 %.

Maximum Level: 9

Refract Passive When an enemy humanoid unit perishes within the lighted area of a lantern, there is a 5/8/x/x/x/x/x/x/x % chance it will leave behind two corpses. When lanterns expire, they explode in an eruption of dark energy that deals 40/90/x/x/x/x/x/x/x damage to enemies in the area of effect. When Wraxius transforms into a spirit demon, he explodes the energy in the lanterns at his side, dealing triple damage. The corpse splitting effect does not stack from multiple lanterns. Magic increases explosion damage.

Maximum Level: 9

Metamorphosis tou When Wraxius has drained all three lanterns of mana, he channels their magical powers for 5 seconds and then absorbs them into his body, transforming into a huge spirit demon with an additional 500/1100/x/x damage, 10000/22000/x/x health and 40/60/80/100 % attack speed.

Maximum Level: 4

Note: All buffs provided by the Lanterns are doubled for undead allied units.

Note: Abyssal, Lunar and Cursed Lights are sub-skills of Stygian Lantern, but each is leveled up individually.

History: Old Abilities[ | ]

Ability Cost Description
Mesmerizing Lantern 1 Mana Wraxius places a Lantern which emits a mesmerizing light at the selected location on the battlefield. Enemies in range of the Lantern will take 4 / 10 / 19 / 31 / 46 / 64 / X / X / X damage per second for 15 seconds. Damage dealt by multiple Mesmerizing Lanterns does not stack. Magic increases damage.
Lantern of Darkness Passive Wraxius channels the power of the Lichs through a Lantern that casts a dark shadow over the battlefield. Allied Undead Units in range will slowly recover health, gaining 4 / 8 / 14 / X / X / X / X / X / X HP per second. Health restored from multiple Lanterns does not stack. Magic increases the efficacy of Healing abilities.
Tearing Light Passive The pale light given off by this Lantern tears the souls of enemies into pieces. Enemy Humanoid Units in range of this Lantern have a 5 / 8 / X / X / X / X / X / X / X% chance of being torn into 2 corpses when they die. The effect of multiple Lanterns do not stack.
Glow of Death Passive This Lantern emits a purple glow that interferes with the enemy's ability to think. Enemy Humanoid Units in range will have their attack speed and movement speed reduced by 3 / 5 / 8 / X / X / X / X / X / X%. The effect of multiple Lanterns do not stack.
Soul Blast 2 Mana Wraxius releases all the energy contained in all the Lanterns on the battlefield, causing severe damage to enemies in range of Lanterns. The Lanterns are immediately destroyed. Each Lanterns causes 40 / 90 / X / X / X / X / X / X / X damage. Damage dealt by multiple Mesmerizing Lanterns does not stack. This ability is triggered when there are Mesmerizing Lanterns on the battlefield. Magic increases damage.
Imprisoned Spirit 4 mana Wraxius collects all the energy contained in the lanterns and directs it to the target location, forming a powerful spirit, increasing damage by 500 / 1100 / 2000 / 3200 / X and health by 10000 / 22000 / 40000 / 64000 / X.

Note: Upgrading Mesmerizing Lantern to level 3, 5 and 7 allows for additional uses per battle each milestone.
Note: The Healing from Lantern of Darkness is the only kind of Healing that works on Undead.

Note: All of these abilities are of prior updates, none are currently available.

Gallery[ | ]

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