Tanks

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The Demolisher's cannons were made to deal area of effect damage, it also has an impenetrable defense. 

Tanks are burst damage dealers and not actually tanks. Though they are primarily for damage the Dwarf Tank is still a very resilient unit that can tank on the frontline better than almost any unit in the game, the reason why I say they are not actually tanks is due to them performing better as a support behind Mechsuits than they are on the frontline. The damage put out by a tank before it runs out of ammo is a lot and they may not be as tanky as the mechsuit they still serve as a strong frontline unit.


Traits[edit | edit source]

Traits Description Tier
152MM Cannon Dwarven tank cannon with formidable firepower, deals massive damage to building units. Bronze & Silver
Ammo User Ammunition will be spent during battle. Once these troops are out of ammunition, attack speed will be reduced by 65% All
Massive Unit Deals bonus damage to normal and large units. All
Mech Mech troops are not affected by Morale, immune to poison and don't get injured. All
Gatling Gun x 2 Attack with an extremely rapid-firing Gatling gun, providing allies with continuous cover fire. Silver
Double 152MM Cannon Dwarven tank cannon with formidable firepower, deals massive damage to building units. Gold
Gatling Gun x 6 Attack with an extremely rapid-firing Gatling gun, providing allies with continuous cover fire. Gold
Hellfire Fitting x 2 Spray flames that burn nearby enemies. Gold


Rating & Cost[edit | edit source]

Supply Cost (Each): 15 Troop Size: 1
Tank
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? -
2 ? ? ? ? -
3 ? ? ? ? -
4 203 9200 2600 336 -
5 254 12,000 4100 534 -
6 318 14,000 5100 720 -
7 398 18,000 6400 972 -
8 ? ? ? ? -
9 ? ? ? ? -
10 ? ? ? ? -
Destroyer
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 658 19,000 5400 1185 79
5 ? ? ? ? ?
6 ? ? ? ? ?
7 1285 37,000 13,000 2915 194
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?
Excelsior
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 2194 28,000 8100 3949 351
5 ? ? ? ? ?
6 ? ? ? ? ?
7 4285 55,000 20,000 9716 864
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?

Research[edit | edit source]

Tier Research Name Max Level Description Unlocks Description
1 Fitness Training 5 Increases the hit points of Tanks, Destroyers, and Excelsiors by X points. New Unit: Destroyer Enables the Factory to produce Destroyers.
  • Gatling Gun: Additional weapon unlocked
2 Combat Training 5 Increases the attack rating of Tanks, Destroyers, and Excelsiors by X points. Concentrated Firepower Increases the Gatling gun attack speed of Destroyers and Excelsiors by 50%.
3 Expanded Ammo Capacity 10 Increases the ammo capacity of Tanks, Destroyers, and Excelsiors by X% Advanced Agility Training Increases the attack speed of Tanks, Destroyers, and Excelsiors by 10%.
4 Basic Fitness Training 10 Increases the maximum hit points of Tanks, Destroyers, and Excelsiors by X% New Unit: Excelsior Enables the Factory to produce Excelsiors
  • Hellfire Fitting: Additional Weapon unlocked.
5 Building Proficiency 15 Reduces the production time of Tanks, Destroyers, and Excelsiors by X% Training Discipline Reduces the basic resources needed to train Tanks, Destroyers, and Excelsiors by 20%.
6 Advanced Fitness Training 15 Increases the maximum hit points of Tanks, Destroyers, and Excelsiors by X% Rifled Bore The Hellfire Fittings of Excelsiors have their attack range increased by 20%.
7 Garrison Training 20 Increases the attack rating and hit points of Tanks, Destroyers, and Excelsiors by X% when they are on garrison duty. Field Training: Tundra Tanks, Destroyers, and Excelsiors receive a 20% bonus to their attack power and hit points on tundra battlefields.
8 Training Discipline 20 Reduces the basic resources needed to train Tanks, Destroyers, and Excelsiors by X% Brutal Efficiency Reduces the rare resources needed to train Tanks, Destroyers, and Excelsiors by 20%.
9 Elite Combat Training 25 Increases the attack rating of Tanks, Destroyers, and Excelsiors by X%. Heavy Boulders style="text-align:left;"| Arms Tanks, Destroyers, and Excelsiors with superior ammunition, increasing their attack rating by 20%.
10 Lethality 25 Increases the critical hit chance of Tanks, Destroyers, and Excelsiors by X% Survival Training Reduces the damage taken by Tanks, Destroyers, and Excelsiors by 20%.
11 Superior Ammo Capacity 30 Increases the ammo capacity of Tanks, Destroyers, and Excelsiors by X% Elite Agility Training Increases the attack speed of Tanks, Destroyers, and Excelsiors by 20%.
12 Elite Fitness Training 30 Increases the hit points of Tanks, Destroyers, and Excelsiors by X% Weapon Refit Enhances the Gatling Guns and Hellfire Fittings of Destroyers and Excelsiors so that they no longer expend ammo.