Riflemen

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Dwarf range unit, its reload time is slow, but the damage it deals to single target is tremendous. 

Riflemen are potentially the highest damage dealing unit in the game, depending on how close the target is to the riflemen and if you get any lucky crits, the riflemen are a top tier unit. If it does not crit and you are far away from the enemy and you run out of ammo before you get in close then the riflemen are terrible. Riflemen are the best boss killers in the game, just repeat the battle until you get a string of lucky crits and you will see the boss melts into nothing.


Traits[edit | edit source]

Traits Description Tier
Headshot Attacks have at most a 2% chance to headshot the target, dealing 50 times damage. Bronze
Headshot Attacks have at most a 4% chance to headshot the target, dealing 50 times damage. Silver & Gold
Precision Rifle Attack Range +3 Gold
Ammo User Ammunition will be spent during battle. Once these troops are out of ammunition, attack speed will be reduced by 65% All
Humanoid Unit This is a Humanoid Unit All


Rating & Cost[edit | edit source]

Supply Cost (Each): 2 Troop Size: 10
Rifleman
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? -
2 ? ? ? ? -
3 ? ? ? ? -
4 16 520 1000 36 -
5 21 650 1300 57 -
6 ? ? ? ? -
7 32 1000 2000 104 -
8 ? ? ? ? -
9 ? ? ? ? -
10 ? ? ? ? -
Sharpshooter
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 50 1100 2200 127 8
5 63 1400 2800 171 11
6 ? ? ? ? ?
7 98 2200 4400 312 21
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?
Deadeye
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 ? ? ? ? ?
5 210 3000 6100 571 51
6 ? ? ? ? ?
7 328 4700 9500 1041 93
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?

Research[edit | edit source]

Tier Research Name Max Level Description Unlocks Description
1 Fitness Training 5 Increases the hit points of Riflemen, Sharpshooters, and Deadeyes by X points. New Unit: Sharpshooter Allows you to train Sharpshooters at the Gun Range
  • Headshot chance increased by 1%
2 Combat Training 5 Increases the attack rating of Riflemen, Sharpshooters, and Deadeyes by X points. Scope Increase the headshot chance of Sharpshooters and Deadeyes by 1%
3 Garrison Stockpile 10 Increases the ammo capacity of Riflemen, Sharpshooters, and Deadeyes by X% when they are manning the wall on garrison duty. Advanced Agility Training Increases the attack speed of Riflemen, Sharpshooters, and Deadeyes by 10%.
4 Basic Fitness Training 10 Increases the hit points of Riflemen, Sharpshooters, and Deadeyes by X% New Unit: Deadeye Allows you to train Deadeyes at the Gun Range
  • Precision Rifle: Attack Range +3.
5 Convalescence 15 Increases the speed Riflemen, Sharpshooters, and Deadeyes are healed in the hospital by X% Garrison Recovery Increases the speed Riflemen, Sharpshooters, and Deadeyes are healed in the hospital by 40% when injured on garrison duty.
6 Advanced Fitness Training 15 Increases HP of Riflemen, Sharpshooters, and Deadeyes by X% Full Metal Jacket Increases the headshot damage of Deadeyes 50-fold.
7 Garrison Training 20 Increases the attack rating and hit points of Riflemen, Sharpshooters, and Deadeyes by X% when they are on garrison duty. Field Training: Tundra Riflemen, Sharpshooters, and Deadeyes receive a 20% bonus to their attack power and hit points on tundra battlefields.
8 Training Discipline 20 Reduces the basic resources needed to train Riflemen, Sharpshooters, and Deadeyes by X% Brutal Efficiency Reduces the rare resources needed to train Riflemen, Sharpshooters, and Deadeyes by 20%.
9 Elite Combat Training 25 Increases the attack rating of Riflemen, Sharpshooters, and Deadeyes by X%. Weapons Research style="text-align:left;"| Equips Riflemen, Sharpshooters, and Deadeyes with superior rifles, increasing their attack rating by 20%.
10 Advanced Convalescence 25 Increases the speed Riflemen, Sharpshooters, and Deadeyes are healed in the Hospital by X% Advanced Garrison Recovery Increases the speed Riflemen, Sharpshooters, and Deadeyes are healed in the Hospital by 60% when they are on garrison duty.
11 Extra Ammo 30 Increases the ammo capacity of Riflemen, Sharpshooters, and Deadeyes by X% Elite Agility Training Increases the attack speed of Riflemen, Sharpshooters, and Deadeyes by 20%.
12 Elite Fitness Training 30 Increases the hit points of Riflemen, Sharpshooters, and Deadeyes by X% Regroup Increases the maximum group size of Riflemen, Sharpshooters, and Deadeyes by 2 (when not on garrison duty).