Regions
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A region is the smallest political subdivision in the world of Nore. Each kingdom has 7 regions that are naturally part of their territory. These regions are exclusive to the players/commanders who swore allegiance to the particular kingdom and they cannot be explored/captured by other players. There are over 162 regions in Nore.
Exploring Regions[edit | edit source]
Unlocking a region requires a certain level of the Castle/Engine and exploring it for the first time requires a certain amount of gold.
- Allegiance: Athaly
Region Unlock Requirements Exploration Cost Expected to Find Athaly Region 0 Bustling Harbor ?? Elven Sanctuary ?? Amber Prarie ?? Misty Timberland ?? Sacred Woodlands ?? Grendelmerk ??
- Allegiance: Dunwulf
Region Unlock Requirements Exploration Cost Expected to Find Dunwulf Region 0 Ironworks Kingdom ?? King's Pathway ?? Frigid Tundra ?? Northern Fortress ?? Bitter Coast ?? Towering Canyon ??
- Allegiance: Icarum
Region Unlock Requirements Exploration Cost Expected to Find Icarum Region 0 Gloomy Wood 50 The Void,Tindris Dark Swamp 100 Blasted Land 100 Midway Passage 100 Forgotten Kingdom ?? Blackwater Forest ??
- Allegiance: Hyral
Region Unlock Requirements Exploration Cost Expected to Find Hyral Region 0 Sunset Hills ?? Windswept Plains ?? Rider's Country ?? Longbow Bay ?? Wild Grazeland ?? Rainy Grassland ??
- Allegiance: Neferak
Region Unlock Requirements Exploration Cost Expected to Find Neferak Region 0 Drago Region(small) ?? Uncharted Frontier ?? Shining Heights ?? Howling Caverns ?? Ghastly Hills ?? Burial Grounds ??
- Allegiance: Skarn
Region Unlock Requirements Exploration Cost Expected to Find Skarn Region 0 Western Harbor ?? Ancient Ruins ?? Frozen Flats ?? Frozen River ?? White Gorge ?? Eventide Outpost ??
Capturing Regions[edit | edit source]
Capturing the city residing in a region will make that region part of your house's territory and ultimately your kingdom's over all territory.