Miners

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Dwarf close-combat unit with robust defense and modest offensive capabilities. Suited to protracted battle. 

Miners are a small sized unit that is beefy and strong as a front-line unit. It boasts very high base stats and high scaling for stat increases.
The miner counters other small sized units such as Spearmen or Skeletons, but is heavily countered by any large/giant unit such as Cavalry, Mechs and Scorpions.


Traits[edit | edit source]

Traits Description Tier
Humanoid Unit This is a Humanoid Unit All
Concussive Hit Attacks have a 40% chance to stun the enemy troops for 2.5 seconds Silver
Crushing Concussive Hit Basic attacks have a 40% chance to deal extra damage to enemy troops and stun them for 2.5 seconds. Gold



Rating & Cost[edit | edit source]

Supply Cost (Each): 2 Troop Size: 12
Miner
Level Power Hit Points Attack Rating Gold Crystal
1 ? ? ? ? -
2 ? ? ? ? -
3 ? ? ? ? -
4 ? ? ? ? -
5 ? ? ? ? -
6 34 2800 1800 102 -
7 43 3700 2300 138 -
8 ? ? ? ? -
9 ? ? ? ? -
10 ? ? ? ? -
Technician
Level Power Hit Points Attack Rating Gold Crystal
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 ? ? ? ? ?
5 ? ? ? ? ?
6 104 5600 3600 307 20
7 130 7300 4500 414 28
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?
Engineer
Level Power Hit Points Attack Rating Gold Crystal
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 ? ? ? ? ?
5 ? ? ? ? ?
6 347 13,000 8200 1022 91
7 434 17,000 10,000 1380 123
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?

Research[edit | edit source]

Tier Research Name Max Level Description Unlocks Description
1 Fitness Training 5 Increases the hit points of miners, technicians and Engineers by X points. New Unit: Technician Allows you to train Technicians at the Miner Hut
2 Combat Training 5 Increases the attack rating of Miners, Technicians, and Engineers by X points. Crushing Concussive Hit Increase the crit chance of Technicians and Engineers by 15%
3 Advanced Survival Training 10 Decreases Damage received by Miners, Technicians and Engineers by X% Fast Reflexes Increases the evade chance of Miners, Technicians, and Engineers by 10%
4 Basic Fitness Training 10 Increases HP of Miners, Technicians and Engineers by X% New Unit: Engineer Allows you to train Engineers at the Miner Hut
5 Convalescence 15 Reduces the time needed to heal Miners, Technicians, and Engineers in the hospital by X% Garrison Recovery Reduces the time needed to heal Miners, Technicians, and Engineers in the hospital by 40% when they are on garrison duty.
6 Advanced Fitness Training 15 Increases HP of Miners, Technicians, and Engineers by X% Concussion Basic attacks by Engineers have their stun duration increased by 1 second.
7 Garrison Training 20 Increases the attack rating and hit points of Miners, Technicians, and Engineers by X% when they are on garrison duty. Field Training: Tundra Miners, Technicians, and Engineers receive a 20% bonus to their attack power and hit points on tundra battlefields.
8 Training Discipline 20 Reduces the basic resources needed to train Miners, Technicians, and Engineers by X% Brutal Efficiency Reduces the rare resources needed to train Miners, Technicians, and Engineers by 20%.
9 Elite Combat Training 25 Increases the attack rating of Miners, Technicians, and Engineers by X%. Weapons Research Equips Miners, Technicians, and Engineers with superior weapons, increasing their attack rating by 20%.
10 Advanced Convalescence 25 Reduces the time needed to heal Miners, Technicians, and Engineers in the Hospital by X% Advanced Garrison Recovery Reduces the time needed to heal Miners, Technicians, and Engineers in the Hospital by 60% when they are on garrison duty.
11 Elite Survival Training 30 Decreases damage received by Miners, Technicians, and Engineers by X% Lightning Reflexes Increases the evade chance of Miners, Technicians, and Engineers by 20%.
12 Elite Fitness Training 30 Increases the HP of Miners, Technicians, and Engineers by X% Regroup Increases the maximum group size of Miners, Technicians, and Engineers by 2 (when not on garrison duty).