Lich's melee units

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Lich's melee units consist of Marauders, Ravagers, and Stalkers. They are typical fantasy skeletons: relatively frail and numerous. These guys fall over quickly but also overwhelm your enemy by sheer weight of bodies. Their low resource cost plus lich armies ability to raise them from dead unit's corpses allows them to be a disposable yet somewhat effective wall on the front line. If your enemy is few in number and attack one target at a time, they can delay an enemy for a long time on the front line. They can be buffed by Gazul’s passives and other heroes have abilities/passives that synergies with them.

Traits[edit | edit source]

Trait Description Tier
Undead Unit Undead units are not affected by morale. When defeated, they cannot fall injured, but once you have built a Hospital, defeated Undead garrison troops have a chance of being resurrected. Undead units are avaricious by nature, and they excel at plundering resources when attacking city walls. All
Cursed Blade When struck by a cursed blade, enemy units suffer reduced morale. Only effective against humanoid units. Silver & Gold
Poisoner Weapon is dipped in poison, dealing Poison Damage every attack, only affects Humanoid and Magical Creatures. Gold


Stats & Cost[edit | edit source]

Supply Cost (Each): 1 Troop Size: 30
Marauder
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? 0
2 ? ? ? ? 0
3 ? ? ? ? 0
4 ? ? ? ? 0
5 ? ? ? ? 0
6 ? ? ? ? 0
7 ? ? ? ? 0
8 ? ? ? ? 0
9 ? ? ? ? 0
10 ? ? ? ? 0
11 40 3200 2800 ? 0
12 ? ? ? ? 0
13 ? ? ? ? 0
Ravager
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 ? ? ? ? ?
5 ? ? ? ? ?
6 ? ? ? ? ?
7 ? ? ? ? ?
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?
11 120 6700 5700 ? ?
12 ? ? ? ? ?
13 ? ? ? ? ?
Stalker
Level Power Hit Points Attack Rating Gold Blood Diamond
1 ? ? ? ? ?
2 ? ? ? ? ?
3 ? ? ? ? ?
4 ? ? ? ? ?
5 ? ? ? ? ?
6 ? ? ? ? ?
7 ? ? ? ? ?
8 ? ? ? ? ?
9 ? ? ? ? ?
10 ? ? ? ? ?
11 400 14000 12000 ? ?
12 ? ? ? ? ?
13 ? ? ? ? ?


Upgrades[edit | edit source]

The ability of upgrading Marauders, Ravagers, and Stalkers is unlocked at academy level 1

Tier Upgrade Max Level Description Bonus upgrade at completion Bonus upgrade description
1 Fitness Training 5 Increases the health of Marauders, Ravagers and Stalkers by X per level. Ravager Allows you to train Ravagers.
2 Combat Training 5 Increases the attack rating of Marauders, Ravagers and Stalkers by X per level. Climate of Fear Ravagers and Stalkers diminish enemy morale by an additional 50% with their Cursed Blade trait.
3 Fast Reflexes 10 Increases the evade chance of Marauders, Ravagers and Stalkers by 1% per level. Advanced Survival Training Reduces the damage taken by Marauders, Ravagers and Stalkers by 10%.
4 Basic Fitness Training 10 Increases the health of Marauders, Ravagers and Stalkers by 1% per level. Stalker Allows you to train Stalkers.
5 Building Expertise 15 Reduces the summoning time of Marauders, Ravagers and Stalkers by 1% per level. Tenacity Increases the resurrections rate of Marauders, Ravagers, and Stalkers by 10% when they are on garrison duty at lich strongholds.
6 Advanced Fitness Training 15 Increases the health of Marauders, Ravagers and Stalkers by 1% per level. Poisoned Blades Stalkers deal 50% more Poison Damage with their Poisoner trait.
7 Garrison Training 20 Increases the attack rating and health of Marauders, Ravagers and Stalkers by 1% per level when they are on garrison duty. Field Training: Desert Marauders, Ravagers, and Stalkers receive a 20% bonus to their attack power and health on desert battlefields.
8 Training Discipline 20 Reduces the basic resources needed to train Marauders, Ravagers and Stalkers by 1% per level. Brutal Efficiency Reduces the rare resources needed to train Marauders, Ravagers, and Stalkers by 20%.
9 Elite Combat Training 25 Increases the attack rating of Marauders, Ravagers and Stalkers by 1% per level. Weapon Research Equips Marauders, Ravagers, and Stalkers with superior blades, increasing their attack rating by 20%.
10 Building Mastery 25 Reduces the summoning time of Marauders, Ravagers and Stalkers by 1% per level. Advanced Tenacity Increases the resurrections rate of Marauders, Ravagers, and Stalkers by 10% when they are on garrison duty at lich strongholds.
11 Lightning Reflexes 30 Increases the evade chance of Marauders, Ravagers and Stalkers by 1% per level. Elite Survival Training Reduces the damage taken by Marauders, Ravagers, and Stalkers by 20%.
12 Elite Fitness Training 30 Increases the health of Marauders, Ravagers and Stalkers by 1% per level. Regroup Increases the maximum group size of Marauders, Ravagers, and Stalkers by 4 (when not on garrison duty).