Alchemy Core

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Transmutes and crafts equipment into new pieces of equipment.

Craftable Items[edit | edit source]

Item Stats Skills Set Type Class Alchemy Stones Pre-requisites
Magic Stamina Command Might Item 1 Item 2 Item 3 Magic Stamina Command Might Item
Titan Scythe 4 Damage against Mech units +30% (effect does not stack) Weapon 200
Herculean Claymore 2 2 Hero bonus: Energy limit +5 Weapon 200
Lunar Dagger 1 3 Hero bonus: Energy limit+5 Weapon 200
Puresteel Broadsword 4 Set Effect: Injured duration reduced 15% Weapon Gladiator 150
Drill Hammer 3 4 Bronze army cap +10 Weapon 1000 22
Katara 7 Injured duration reduced 15% Weapon 1000
Eaglecrest Gladius 2 2 6 set effect: Hero Bonus: Damage Mitigation +20% (Effect does not stack) Weapon Gladiator 600 Puresteel Broadsword
Explorer's Handy Spanner 7 Set Effect: Hero bonus: Ammo Capacity +10% (Effect does not stack) Weapon Mechanist 600
Swiftstrike Dagger 11 Hero Bonus:Attack Speed +30% (effect does not stack) Weapon 3000 21 42
Judgment Greaves 5 6 Hero Bonus: Damage mitigation +20% (Effect does not stack) Weapon 3000
Commander's Claymore 7 4 Hero Deploy Bonus: Allied units start battle with higher Morale (Effect does not stack) Weapon 3000
Dragonsbane Clarymore 3 8 Set Effect: Hero Bonus: Atacks have a chance to stun enemies (Effect does not stack) Weapon Gladiator 1500 Eaglecrest Gladius
Aeronaut's Mallet 11 Set Effect: Hero Deploy Bonus: Allied siege weapons atack 10% faster (Effect does not stack) Weapon Mechanist 1500 Explorer's Handy Spanner
Skull crusher 8 8 Hero Bonus: Attacks have a chance to stun enemies (Effect does not stack) Weapon 8000 65 40
Holy Goblet 4 6 12 Hero bonus: Damage against Undead units +30% (Effect does not stack) Weapon 8000
Gearwheel Gavel 4 4 14 Hero Deploy Bonus: Allied siege weapons atack 10 % faster (effect does not stack) Weapon 8000 40 65
Heartpiercer 4 16 Weapon 8000 40 65
Blink Dagger Weapon 8000
Sultan's Fist 12 8 Weapon 8000 65 40
???? Weapon 8000
Longsword of Valor 4 12 Set Effect: Hero Bonus: Damage against Massive units +200% (Effect does not stack) Weapon Gladiator 3750 Dragonsbane Clarymore
Frenetic Ion Cannon 16 Set effect: Siege Battles lasts 5 seconds longer when hero is deployed (effect does not stack) Weapon Mechanist 3750 35 55 Aeronaut's Mallet
Moon Bow 2 5 Hero Bonus: Critical hit chance +20% (Effect does not stack) Bow 1000
Owl-Eye Slingshot 2 5 Set Effect: Hero Bonus: Attack Speed +30% (Effect does not stack) Bow Rogue 600
Woodspirit Longbow 4 7 Set Effect: Hero Bonus: Attack Range +20% (Effect does not stack) Bow Rogue 1500 Owl-Eye Slingshot
Stormlight Arbalest 6 10 Set Effect: Hero Bonus: Attacks have a chance to poison the enemy Bow Rogue 3750 Woodspirit Longbow
Flaming Rod 4 Damage From Fire abilities +20% (effect does not stack) Staff 200
Sapphire Scepter 3 1 Damage from Frost abilities +20 (effect does not stack) Staff 200
Magister's Rod 2 2 Hero Bonus:Battle experience +20% Staff 200 11
Flaming Cudgel 7 Damage From Fire abilities +20% (effect does not stack) Staff 1000 22
Scarab Scepter 4 3 Hero Bonus: Healing Efficacy +20% (effect does not stack) Staff 1000 22
Ice Rod 5 2 Damage from Frost abilities +20 (effect does not stack) Staff 1000
Bloody Scepter 11 Hero Bonus:Skeleton Resurrection success rate +5% (effect does not stack) Staff 3000 42 21
Unicorn Mace 8 3 Hero Bonus: Gainst "Tag" ability (Concentrate firepower on an enemy unit group or hero) Staff 3000
Justice Rod 5 6 Hero Bonus: Initial ability cooldown timer reduced by 2 seconds (Effect does not stack) Staff 3000
Snake Scepter 12 5 5 Hero bonus: Damage against Summoned units +200% (Effect does not stack) Staff 8000
Scholar's Tome 8 8 Hero Deploy Bonus: Allied heroes earn 10% more experience from battles (Effect Does not stack) Staff 8000
Ghastly Bludgeon 13 3 Hero Bonus:Resurrect ability can be used twice in battle Staff 8000 65 40
Frostborn Scepter Staff 8000
Fireborn Scepter Staff 8000
Galactic Scepter 8 12 Staff 8000 40 65
Spiritborn Scepter 16 6 4 Staff 8000 65 40
Eathborn Scepter 11 9 Staff 8000 65 40
Mesmerizing Harp Staff 8000
Puresteel Sallet 2 2 set effect: injured duration reduced 15% Headpiece Gladiator 150 10
Lambswool Hood 2 2 set effect: Hero Bonus: Critical hit chance +20 % (effect does not stack) Headpiece Mage 150 10
Tribal Mask 2 3 2 Set effect: Bronze army cap +10 Headpiece General 150 10
Eldrich Hood 2 2 3 Set Effect: Hero Bonus: Healing Efficacy +20% (effect does not stack) Headpiece Sage 150
Dragonhorn Greathelm 3 5 2 Set effect: Summoned units remain on the battlefield 5 seconds longer (effect does not stack) Headpiece General 600 20 Tribal Mask
Nightfire Hood 3 4 Set effect: Hero Bonus: Skeleton resurrection success rate +5 % (effect does not stack) Headpiece Necromancer 600 20
Eaglecrest Barbute 4 3 Set Effect: Hero Bonus: Damage Mitigation +20% (Effect does not stack) Headpiece Gladiator 600 20 Puresteel Sallet
Moonsoul Hat 4 2 4 Set Effect: Hero Bonus: Initial Ability cooldown timer reduced by 2 seconds (effect does not stack) Headpiece Mage 600 20 Lambswool Hood
Jadeplume Headdress 3 3 4 Set Effect: Hero Bonus: Gains "tag" ability (concentrated firepower on an enemy) Headpiece Sage 600 20 Eldrich Hood
Vanquisher's Helmet 4 2 4 Set Effect: Hero Deply Bonus: Allied Units start battle with higher morale (effect does not stack) Headpiece Paladin 600 20
Explorer's Cap 2 2 2 5 Set Effect: Hero bonus: Ammo Capacity +10% (Effect does not stack) Headpiece Mechanist 600 20
Owl-Eye Cap 5 2 Set Effect: Hero Bonus: Attack Speed +30% (Effect does not stack) Headpiece Rogue 600 20
Lionheart Helmet 5 8 4 Set effect: Summoning abillities summon 10 % more units (Effect does not stack) Headpiece General 1500 35 18 Dragonhorn Greathelm
Nethergrasp Veil 5 6 Set Effect: Hero Bonus: Resurrect ability can be cast twice during battle (Effect does not stack) Headpiece Necromancer 1500 35 18 Nightfire Hood
Dragonsbane Helm Set Effect: Hero Bonus: Atacks have a chance to stun enemies (Effect does not stack) Headpiece Gladiator 1500 Eaglecrest Barbute
Volcanic Hat 6 5 Set Effect: Hero Bonus: Damage Against Summoned units+200% (Effect does not stack) Headpiece Mage 1500 35 18 Moonsoul Hat
Dreamweave Crown 4 5 8 Set Effect: Hero Deploy Bonus: Allied heroes earn 10% more experience from battle (Effect does not stack) Headpiece Sage 1500 Jadeplume Headdress
Gildwing Helm 7 3 7 Set Effect: Hero bonus: Damage against Undead units +30% (Effect does not stack) Headpiece Paladin 1500 35 18 Vanquisher's Helmet
Aeronaut's Spiked Cap 4 4 4 7 Set Effect: Hero Deploy Bonus: Allied siege weapons atack 10% faster (Effect does not stack) Headpiece Mechanist 1500 18 35 Explorer's Cap
Woodspirit Helmet 7 4 Set Effect: Hero Bonus: Attack Range +20% (Effect does not stack) Headpiece Rogue 1500 18 35 Owl-Eye Cap
Helm of Valor Set Effect: Hero Bonus: Damage against Massive units +200% (Effect does not stack) Headpiece Gladiator 3750 Dragonsbane Helm
Resplendent Diadem Set Effect: Ability cooldowns reduced by 1 second (effect does not stack) Headpiece Mage 3750 Volcanic Hat
Auroral Visor 5 12 5 Set Effect: Hero Deploy Bonus: Allied units plunder resources 10 % faster (Effect does not stack) Headpiece General 3750 55 35 Lionheart Helmet
Burgonet of Redemption 6 6 10 Set Effect: Hero bonus: Evade Chance +20% (Effect does not stack) Headpiece Sage 3750 35 55 Dreamweave Crown
Greathelm of Glory 9 4 9 Set Effect: Hero bonus: Gains "rally" ability (greatly increases the morale of an allied unit) Headpiece Paladin 3750 55 35 Gildwing Helm
Frenetic Steam Kabuto Set effect: Siege Battles lasts 5 seconds longer when hero is deployed (effect does not stack) Headpiece Mechanist 3750 Aeronaut's Spiked Cap
Abyssal Visage Set Effect: Hero Bonus: Damage dealt +20% (Effect does not stack) Headpiece Necromancer 3750 Nethergrasp Veil
Stormlight Diadem Set Effect: Hero Bonus: Attacks have a chance to poison the enemy Headpiece Rogue 3750 Nethergrasp Veil
Tribal Cuirass 2 2 Set Effect: Bronze Army Cap +10 Armor General 150 10
Puresteel Chestpiece 3 1 set effect: injured duration reduced 15% Armor Gladiator 150 10
Owl-Eye Coat 5 2 3 Set Effect: Hero Bonus: Attack Speed +30% (Effect does not stack) Armor Rogue 600 20
Eaglecrest Breastplate 6 1 Set Effect: Hero Bonus: Damage Mitigation +20% (Effect does not stack) Armor Gladiator 600 20 Puresteel Chestpiece
Dragonhorn Chestplate 4 3 Set Effect: Summoned units remain on the battlefield 5 seconds longer (effect does not stack) Armor General 600 20 Tribal Cuirass
Vanquisher's Chestguard 4 3 Set Effect: Hero Deply Bonus: Allied Units start battle with higher morale (effect does not stack) Armor Paladin 600 20
Explorer's Survival Jacket 4 3 3 Set Effect: Hero bonus: Ammo Capacity +10% (Effect does not stack) Armor Mechanist 600
Dragonsbane Chestpiece Set Effect: Hero Bonus: Atacks have a chance to stun enemies (Effect does not stack) Armor Gladiator 1500 Eaglecrest Breastplate
Lionheart Breastplate 5 6 Set effect: Summoning abillities summon 10 % more units (Effect does not stack) Armor General 1500 18 35 Dragonhorn Chestplate
Gildwing Chestpiece 6 5 Set Effect: Hero bonus: Damage against Undead units +30% (Effect does not stack) Armor Paladin 1500 35 18 Vanquisher's Chestguard
Aeronaut's Jacket 7 5 5 Set Effect: Hero Deploy Bonus: Allied siege weapons atack 10% faster (Effect does not stack) Armor Mechanist 1500 35 18 Explorer's Survival Jacket
Woodspirit Tunic 8 4 5 Set Effect: Hero Bonus: Attack Range +20% (Effect does not stack) Armor Rogue 1500 35 18 Owl-Eye Coat
Chestguard of Valor 12 4 Set Effect: Hero Bonus: Damage against Massive units +200% (Effect does not stack) Armor Gladiator 3750 55 35 Dragonsbane Chestpiece
Auroral Chestguard Set Effect: Hero Deploy Bonus: Allied units plunder resources 10 % faster (Effect does not stack) Armor General 3750 Lionheart Breastplate
Chestplate of Glory Set Effect: Hero bonus: Gains "rally" ability (greatly increases the morale of an allied unit) Armor Paladin 3750 Gildwing Chestpiece
Frenetic Chestpiece 8 7 7 Set effect: Siege Battles lasts 5 seconds longer when hero is deployed (effect does not stack) Armor Mechanist 3750 55 35 Aeronaut's Jacket
Stormlight Chestpiece Set Effect: Hero Bonus: Attacks have a chance to poison the enemy Armor Rogue 3750 Woodspirit Tunic
Lambswool Gown set effect: Hero Bonus: Critical hit chance +20 % (effect does not stack) Robe Mage 150
Eldrich Vestment 2 2 Set Effect: Hero Bonus: Healing Efficacy +20% (effect does not stack) Robe Sage 150 10
Moonsoul Vestment 3 4 Set Effect: Hero Bonus: Initial Ability cooldown timer reduced by 2 seconds (effect does not stack) Robe Mage 600 20 Lambswool Gown
Jadeplume Raiment 4 3 Set Effect: Hero Bonus: Gains "tag" ability (concentrated firepower on an enemy) Robe Sage 600 Eldrich Vestment
Nightfire Vestment 2 5 Set effect: Hero Bonus: Skeleton resurrection success rate +5 % (effect does not stack) Robe Necromancer 600 20
Volcanic Gown Set Effect: Hero Bonus: Damage Against Summoned units+200% (Effect does not stack) Robe Mage 1500 18 35 Moonsoul Vestment
Dreamweave Gown 6 5 Set Effect: Hero Deploy Bonus: Allied heroes earn 10% more experience from battle (Effect does not stack) Robe Sage 1500 18 35 Jadeplume Raiment
Nethergrasp Raiment Set Effect: Hero Bonus: Resurrect ability can be cast twice during battle (Effect does not stack) Robe Necromancer 1500 Nightfire Vestment
Respledent Vestment 7 9 Set Effect: Ability cooldowns reduced by 1 second (effect does not stack) Robe Mage 3750 Volcanic Gown
Raiment of Redemption Set Effect: Hero bonus: Evade Chance +20% (Effect does not stack) Robe Sage 3750 Dreamweave Gown
Abyssal gambeson 5 11 Set Effect: Hero Bonus: Damage dealt +20% (Effect does not stack) Robe Necromancer 3750 35 Nethergrasp Raiment
Lambswoold Cape 2 2 set effect: Hero Bonus: Critical hit chance +20 % (effect does not stack) Cloak Mage 150
Moonsoul Mantle 4 3 Set Effect: Hero Bonus: Initial Ability cooldown timer reduced by 2 seconds (effect does not stack) Cloak Mage 600 Lambswoold Cape
Nightfire Shroud 7 Set Effect: Hero Bonus: Skeleton resurrection success rate +5% (effect does not stack) Cloak Necromancer 600
Volcanic Greatmantle 6 5 Set Effect: Hero Bonus: Damage Against Summoned units+200% (Effect does not stack) Cloak Mage 1500 Moonsoul Mantle
Nethergrasp Drape 11 Set Effect: Hero Bonus: Resurrect ability can be cast twice during battle (Effect does not stack) Cloak Necromancer 1500 Nightfire Shroud
Resplendent Mantle 9 7 Set Effect: Ability cooldowns reduced by 1 second (effect does not stack) Cloak Mage 3750 Volcanic Greatmantle
Abyssal Shroud 16 Set Effect: Hero Bonus: Damage dealt +20% (Effect does not stack) Cloak Necromancer 3750 Nethergrasp Drape
Tribal Standard 4 Set Effect: Bronze Army Cap +10 Banner General 150
Dragonhorn Standard 6 1 Set Effect: Summoned units remain on the battlefield 5 seconds longer (effect does not stack) Banner General 600 Tribal Standard
Lionheart Standard 8 3 Set effect: Summoning abillities summon 10 % more units (Effect does not stack) Banner General 1500 Dragonhorn Standard
Auroral Standard 12 4 Set Effect: Hero Deploy Bonus: Allied units plunder resources 10 % faster (Effect does not stack) Banner General 3750 Lionheart Standard
Vanquisher's Aegis 3 2 3 3 Set Effect: Hero Deply Bonus: Allied Units start battle with higher morale (effect does not stack) Shield Paladin 600
Gildwing Tower Shield 5 4 5 5 Set Effect: Hero bonus: Damage against Undead units +30% (Effect does not stack) Shield Paladin 1500 Vanquisher's Aegis
Aegis of Glory 6 6 6 6 Set Effect: Hero Bonus: Gains "Rally" ability (Greatly increases the morale of an allied unit group) Shield Paladin 3750 Gildwing Tower Shield
Eldrich Ledger 2 2 Set Effect: Hero Bonus: Healing Efficacy +20% (effect does not stack) Tome Sage 150
Jadeplume Codex 3 4 Set Effect: Hero Bonus: Gains "tag" ability (concentrated firepower on an enemy) Tome sage 600 Eldrich Ledger
Dreamweave Chronicle 5 6 Set Effect: Hero Deploy Bonus: Allied heroes earn 10% more experience from battle (Effect does not stack) Tome Sage 1500 Jadeplume Codex
Codex of Redemption 8 8 Set Effect: Hero bonus: Evade Chance +20% (Effect does not stack) Tome Sage 3750 Dreamweave Chronicle
Skull Mask Fearsome Aura +1 (limited to gazul, does not stack) Trinket 100
Enchanted Pearl Mana Barrier +1 (limited to vega, does not stack) Trinket 100
Infantry Standard Summon Swordsman +1 (limited to virion, does not stack) Trinket 100 9
Extended Magazine Ammo Wagon +1 (limited to Grimms, does not stack) Trinket 100
Tangled Rope 2 Spider Web +1 (limited to rose, does not stack) Trinket 500 18
Carnelian Pendant Hero Bonus: Damage against Summoned units +200% (effect does not stack) Trinket 500 18
Solar Stone 2 Book of eclipse +1 (limited to Cleo, does not stack) Trinket 500
Rocket Fitting 2 Rocket Launcher +1 (limited to Jacques, does not stack) Trinket 500
Binding Pledge Summoned units remain on the battlefield 5 seconds longer (effect does not stack) Trinket 1500 14 32
Infinite Clip Hero Bonus: Ammo Capacity +10% (effect does not stack) Trinket 1500 14 32
Cavalry Standard 6 Call the Cavalry +1 (limited to Elena, effect does not stack) Trinket 1500 14 32
Intrepid Greataxe 6 Spinning Axe +1 (limited to Bane, effect does not stack) Trinket 1500 14 32
Mug of Ale 2 4 Dwarf Warrior Specialist +1 (limited to Gafgar, effect does not stack) Trinket 1500 14 32
Mechanical Core 6 Mech expert +1 (limited to Jacques, effect does not stack) Trinket 1500 14 32
Frigid Pendant Damage from Frost abilities +20 (effect does not stack) Trinket
Infernal Medallion Damage From Fire abilities +20% (effect does not stack) Trinket
Magical Cube Trinket
Hawkeye Scope Hero Bonus: Attack Range +20% (Effect does not stack) Trinket
Soul Blade 3 13 Trinket 4000 30 45
Hand of Wisdom 4 8 10 Trinket
Zen Cauldron Trinket
Horn of Lost Heroes 6 10 Trinket
Soulfire Insignia Trinket
Moonstone Trinket
Scarab Idol Trinket
Ring of Infinite 1 10 Expanded Capacity +1 (limited to Jacques, does not stack) Trinket